April 1 is full of surprises. Along with dozens of fake news with the announcements, unexpected information appeared about the abolished continuation / spin-off of Disco Elysium, which was known under the code name Project X7. As it turned out, Title was called Locust City – An Elysium Story and was dedicated to the adventures of the notorious Kuno with his friend Kuna.
Fresh details surfaced thanks to the merged video with the internal presentation ZA/UM, in which now dismissed developers demonstrate some achievements. Among them is the leading screenwriter Dora Klinland (Dora Klindžić). Recall in last year’s interview Clinic stated that before the cancellation the project was at the final stages of production, and its release was planned at the end of 2024 / early 2025.
According to the presented https://ukcryptocasinos.co.uk/litecoin-casinos/ narrative document, the game consisted of five acts with five endings. As a "vertical cut" Clinic used the second act in which the journey of protagonists begins after the murder of Father Kuno.
IN Locust City – An Elysium Story Both characters fell under the management of players. The authors describe the gameplay as a “single cooperative” in which users make decisions for both heroes. Kuno and Kuna possessed their skills and views. At the same time, they could act both together and conflict up to the murder of each other.
It was possible to switch between Kuno and Kuna at any time – including during extensive dialogs. The heroes have different characteristics, and therefore they perceive the world differently and have different answers that affect the outcome. At the same time, during inspections of skills with a diteous throw, players could combine their indicators. The inventory is general, and therefore obtained items are available to both.
The so -called "city of locusts" is a box that Kuno constantly carries with it. The contents of the box reflects the inner world and the experiences of the hero. What is seen varies depending on the branch of the passage and mental state of the kuno.
According to the developers, the box “personifies the joy and fear of being a child in a world that is much more than you”. Kuno suppresses his feelings, but they appear in his imaginary city in a box, discussions of all kinds of ideas are heard somewhere and somewhere. During the passage, players could fill the “city of locusts” with various elements like objects, buildings and so on.
From the middle of the video, viewers can evaluate the concepts of some key characters and locations, various animations, a technical component of gameplay systems and a small passage with a voiced dialogue.